| Windows | Interplay Entertainment / Bioware Corporation (2000) | Rating: 9.4   MEDIA GALLERY         
   DESCRIPTION Some time after the events described in Baldur's Gate,   the protagonist and his friends Imoen, Minsc and Jaheira have been   captured by an elven mage called Jon Irenicus. His intentions and   connection to the heroes unknown, Irenicus conducts experiments on them,   holding them in cages somewhere in his vast underground complex. During   his absence, the heroes manage to escape, and soon  find themselves in   the city of Athkatla in the country of Amn, where they confront   Irenicus. However, at that moment several wizards arrive and arrest both   Irenicus and Imoen for unlicensed use of magic. The first task at hand   is to raise the money needed to rescue Imoen, before facing Irenicus   again and unraveling his true goals.
 Baldur's Gate II: Shadows of Amn is a party-based role-playing game using the AD&D rules. The basic   gameplay is similar to that of its predecessor: the player navigates a   party of up to six active combatants over isometric environments,   conversing with non-playable characters using branching dialogue, and   fighting enemies in real-time, free-movement combat that can be paused   to issue specific orders to the characters. World traveling now occurs   by selecting locations on a map rather than exploring wilderness areas   to reach the destination. However, the game world is larger than in the   previous game, with more individual locations to visit and side quests   to perform.
 
 Being a direct sequel to Baldur's Gate, the   game lets the player control stronger, higher-level characters from the   onset. The main character can also be imported from the previous   installment. Three new classes (sorcerer, monk, and barbarian) are   available along with those that were present in the original game.   Characters can also acquire specializations within most of the classes: a   paladin, for instance, can become a dragon slayer or an inquisitor.   Weapon proficiencies are more specific: for example, instead of just   specializing in blades, the player can choose between proficiencies in   long swords, two-handed swords, bastard swords, katanas and scimitars.   There are many new types of weapons, armor, and magic spells in the   sequel.
 
 Sixteen characters may join the party during the course   of the story. Each of them has his or her own motivations, sometimes   conflicting with those of other characters. Scripted events and   interaction with playable as well as non-playable characters have been   noticeably increased in the sequel. The main character can also romance   some of the companions by choosing appropriate behavior and dialogue   lines. The game allows the player to make many moral decisions and   pursue character-specific side quests unrelated to the main story. Many   of the companions bring their own quests, and unique tasks are available   for the main character depending on his or her class.
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 GAME DETAILS 
        
          | Genre: | Role-Playing - Realtime - Fantasy |  
          | Works on: | Windows 95 |  
          | Languages: | Audio and text: English |  
          | Released: | 29th September 2000 |  
          | Company: | Interplay Entertainment / BioWare Corporation |    SYSTEM REQUIREMENTS 
        
           Minimum system requirements OS: Windows 95Processor: Intel Pentium 2
 Memory: 
            32 MB RAM
 Graphics: 4 MB video memory
 Hard Disk: ? MB free space
 CD-ROM: 4x Speed CD-ROM
 DirectX: 7.0 or OpenGL
 
   SEE ALSO 
        
          |  | Baldur's Gate 1998, Role-Playing - Realtime - Fantasy
 |  
          |  | Baldur's Gate: Enhanced Edition 2012, Role-Playing - Realtime - Fantasy
 |  
          |  | Baldur's Gate II: Enhanced Edition 2013, Role-Playing - Realtime - Fantasy
 |    |