Concertmate 1000  (420-4020)        Operation          Faxback Doc. # 7651

PLAYING YOUR KEYBOARD

1.  Set POWER to ON.

    To save power, your Concertmate-1000 automatically turns off if you do
    not use it for more than 6 minutes.  To play the keyboard again after
    it has turned off, set POWER to OFF, then back to On.

2.  To hear a sample of the keyboard's many sounds, press DEMO.  The
    demonstration tune continuously plays until you press DEMO again.

    Note:  You cannot play along with the demonstration tune.

3.  Play the keyboard.  See "Selecting a Tone" and "Playing a Rhythm" to
    create your own music.

4.  Move MAIN VOLUME to MAX to make it louder or to MIN to make it
    quieter.

5.  Set POWER to OFF to turn off the keyboard.

SELECTING A TONE

You can select from 100 instruments to sound when you play the keyboard.
Each tone has a 2-digit number that is listed on the keyboard's top
panel.  PIANO 1 (Tone 00) is automatically selected each time you turn on
the keyboard.  Here's how to select another tone:

1.  Find the tone you want to use in the 100 SOUNDS list.

2.  Enter the tone's number using the SOUND number buttons.  The display
    shows the tone number you select.

Try this!  Select CELLO (Tone 45) - Press [4] [5].  Now play the keyboard
cello sound.

Note:  When you enter a number, each digit in the display shifts to the
       left.

Percussion Sounds

When you select PERCUSSION (Tone 29), the keyboard produces different
percussion sounds depending on which keys you press.  The pictures above
the keys show you which sound plays.

1.  Bass drum               9. Mid tom
2.  Snare drum             10. Low tom
3.  Reverb snare drum      11. Floor tom
4.  Closed hi-hat          12. Cow bell
5.  Open hi-hat            13. Timbal
6.  Crash cymbal           14. Maracas
7.  Ride cymbal            15. Clave
8.  Hi tom                 16. Rim Shot

Keyboard Split Tones

Some of the preset tones let you play two or more tones at the same time.
One tone sounds in the left-hand portion of the keyboard while another
tone sounds in the right.  For example, "BASS/PIANO 1" (Tone 75) sounds
BASS on the lower two octaves and PIANO on the upper three octaves.

PLAYING A RHYTHM

You can choose from 100 preprogrammed rhythms to add a steady beat to your
music.  Each rhythm has a 2-digit number that is listed in the beat bank
on the top panel.  ROCK 1 (Beat 00) is automatically selected each time
you turn on the keyboard.  Here's how to select another rhythm:

1.  Find the rhythm you want to use in the 100 RHYTHMS list.

2.  Enter the rhythm's number using the RHYTHM number buttons.  The
    display shows the beat number you select.

3.  Press START/STOP to start the rhythm.  The indicator next to
    START/STOP starts flashing in tempo with the beat.

Try this!  Select SHUFFLE 2 (Beat 45) - Press [4] [5].  Then press
START/STOP to hear how the shuffle rhythm sounds.

4.  Press TEMPO DOWN ARROW OR UP ARROW to slow down or speed up the rhythm
    between 40 and 256 beats per minute.

The 3-digit display shows the selected tempo in beats per minute.

5.  Move RHYTHM VOLUME to MAX to make the rhythm louder or to MIN to make
    it quieter.

6.  As you play the keyboard, adjust MAIN VOLUME as desired.

7.  Press START/STOP again to stop playing the rhythm.

RHYTHM CONTROLS

You can use the seven rhythm controls to change the standard rhythm
pattern.  To learn more about setting the chord for an accompaniment
pattern, see "Using Auto-Accompaniment."

Using INTRO

To start the rhythm with a light 1-measure intro pattern, press INTRO.
The intro pattern plays, then the standard rhythm begins.

Note:  To include an accompaniment with the 1-measure intro pattern, set
CHORD to ON, then press the desired chord and INTRO at the same time.

Using INTRO (LONG)

To start the rhythm with a 4- to 5- measure intro pattern, press INTRO
(LONG).

The keyboard plays a progression of chords that leads into the
accompaniment.

To set the key for the accompaniment, set CHORD to ON, then press the
desired chord.  If you do not set the key before you start an intro, the
keyboard bases the intro on the last chord played, or on C major if you
have not yet played a chord.

Using BREAK

To insert a 1- to 2-measure break in the rhythm pattern, press BREAK while
the rhythm is playing.  The pattern stops for a couple of beats.

Using FILL-IN

To insert a 1- to 2-measure variation in the rhythm pattern, press FILL-IN
while the rhythm is playing.  The variation pattern plays, then returns to
the standard rhythm pattern.

Using ENDING
To end the rhythm pattern with a 2- to 3-measure flourish, press ENDING
instead of START/STOP.

Using CODA

To stop the rhythm with a 4- to 5-measure ending pattern.  Press CODA
instead of START/STOP.  The progression of chords is based on the last
chord played.

Using SYNCHRO

Press SYNCHRO to enter the synchro start stand-by mode.  The rhythm does
not start until you press any of the lower 1 1/2 octave keys labeled
C - F.

USING AUTO-ACCOMPANIMENT

The keyboard can add a harmonic accompaniment to a selected rhythm
pattern.

To add an accompaniment pattern, set CHORD to ON (for easy random
fingering) or to FINGERED (for standard fingering).  Then use the
accompaniment keys (the keys labeled with notes) to select the chord.  You
can use the rest of the keyboard to play the melody.

Note:  The chord you play on the accompaniment keys continues to sound
       after you release the keys.

Easy Random Fingering

The easy random fingering method lets beginning keyboard players easily
select a chord.

The number of accompaniment keys pressed determines the type of chord.
This chart shows the type of chord that plays when you press one, two,
three, or four accompaniment keys at the same time.

The lowest note you play determines the key of the chord.  For example, if
the lowest note is C, the keyboard plays a C chord.

Number of Accompaniment Keys Pressed               Chord Type

                   1                                 Major

                   2                                 Minor

                   3                                 Seventh

                   4                                 Minor Seventh


Note:  You can press any labeled note(s) to the right of the lowest note
       to produce a minor chord, a seventh chord, or a minor seventh
       chord.

Here's how to start easy random-fingering auto-accompaniment.

1.  Set CHORD to ON.

2.  Select a preprogrammed rhythm and press SYNCHRO.  The tempo light
    turns on.

3.  Press one to four accompaniment keys at the same time.  The
    accompaniment starts.

4.  Press TEMPO DOWN ARROW or UP ARROW to adjust the rhythm and its
    accompaniment.  Move MAIN VOLUME, RHYTHM VOLUME, and ACCOMP VOLUME to
    adjust the volume.

5.  Press START/STOP to stop the auto-accompaniment.

Standard Fingering

The standard fingering method gives the experienced musician a wider
variety of chord types.  You can start an accompaniment pattern by
pressing down standard chord formations of three or four notes.

You can play the following 15 chord types in any key using the standard
fingering method.  Note that you can omit the fifth note to produce
7, m7, M7, mM7, 9 and m9 chords.

Here's how to start the standard fingering method auto-accompaniment.

1.  Set CHORD to FINGERED.

2.  Select a preprogrammed rhythm and press SYNCHRO.  The tempo light
    appears.

3.  Press the accompaniment keys for the desired chord.  The accompaniment
    starts.

4.  Press TEMPO DOWN ARROW or UP ARROW to adjust the rhythm and its
    accompaniment.  Move MAIN VOLUME, RHYTHM VOLUME, and ACCOMP VOLUME to
    adjust the volume.

5.  Press START/STOP to stop the auto-accompaniment.

USING AUTO HARMONIZE

While using auto-accompaniment, press AUTO HARMONIZE to automatically add
harmony to your melodies.  The keyboard adds harmony based on the chord
playing in the accompaniment pattern.

USING ORCHESTRATION

In addition to the rhythm pattern, the auto-accompaniment patterns are
made of three parts:  the bass line, the chord 1 pattern, and the chord 2
pattern.  Press the ORCHESTRATION buttons to turn these parts on or off.
Each selected button lights.

For example, if you want only a rhythm track and bass line, turn off the
Chord 1 and Chord 2 patterns by pressing CHORD 1 and CHORD 2 so their
lights disappear.

ADDITIONAL FEATURES

RECORDING AND PLAYING BACK MELODIES

The following steps show you how to record and play back performances of
up to 1,250 notes.  You can store difficult selections at a slow speed and
play them back at a faster speed by increasing the tempo.

Recording a Melody and/or Accompaniment

1.  Select the desired tone and rhythm pattern and set the tempo.

2.  Press MEMORY RECORD to enter the recording standby mode.  The red
    light flashes.

3.  Set CHORD to the desired position.

4.  Press MEMORY START/STOP.  Recording starts after one measure of beats.

5.  Play the desired melody and/or chords in time with the rhythm pattern.

6.  Press MEMORY START/STOP to stop recording.

Notes:  You can change the following settings during recording, but these
        changes reduce the number of notes that are recorded by half a
        note each.

  Preset tones

  Auto-rhythms

  Starting or stopping a rhythm

  Starting with INTRO

  Inserting FILL-IN

  Ending with ENDING

  ORCHESTRATION

  AUTO HARMONIZE

        You can change the TOUCH RESPONSE and TEMPO settings while
        recording, but these changes are not recorded.

        Recording automatically ends when you fill the memory.

Playing a Recording

1.  Press MEMORY START/STOP to start playback.

2.  Use TEMPO to adjust the tempo.

3.  Press MEMORY START/STOP again to stop playback before the end.

Memory Back-Up

The recording is stored in memory even when you turn the keyboard off, as
long as there is power to the keyboard.  The recording will be lost if
there are no batteries loaded (or if the batteries go dead) and the AC
adapter is not plugged in (or power through the AC adapter is
interrupted).

USING TUNING

Your keyboard never goes out of tune, but you can adjust its pitch to
match other instruments or recordings.

Turn TUNING on the back of the keyboard to adjust the pitch of the
keyboard (within +/- 30 cents).

USING SELECT

The display on the front panel can show one of three things: the selected
SOUND, the RHYTHM, or the TEMPO.

Press SELECT next to the display to change the display.  The display
changes in this order.

Tone number -> Tempo-> Rhythm number -> Tone number...

A dot appears over RHYTHM, SOUND or TEMPO to show you which value is
displayed.

Note:  The display can also show the MIDI channel number (see "Using
MIDI").

USING TOUCH RESPONSE

You can use touch response to control how loud each key plays.  The harder
you strike a key, the louder it sounds.  Each time you turn on the
keyboard, touch response is on.

To turn off touch response, press TOUCH RESPONSE.  When you turn off touch
response, all keys have the same volume.

Note:  Touch response does not work on the accompaniment keyboard keys
       when CHORD is set to ON or FINGERED.

CONNECTING A SUSTAIN PEDAL

You can connect an optional sustain pedal (Radio Shack Cat. No. 42-4021)
so preset tones continue to play after you lift your hand from the
keyboard.

To connect a sustain pedal, insert the pedal's plug into the SUSTAIN jack
on the back of the Concertmate-1000.

CONNECTING HEADPHONES

You can connect a pair of optional stereo headphones with a 1/4-inch plug
to your keyboard so you can play in private.  Your local Radio Shack store
sells a wide variety of headphones.

To connect your headphones, insert the headphones' 1/4-inch plug into the
keyboard's PHONES/OUTPUT jack.

Note:  You cannot hear sound from the keyboards speakers when headphones
       are connected.

Listening safely

To protect your hearing, follow these guidelines when you use headphones.

    Set the volume to the lowest setting before you begin listening.
    After you begin listening, adjust the volume to a comfortable level.

    Do not listen at extremely high volume levels.  Extended high-volume
    listening can lead to permanent hearing loss.

    Once you set the volume, do not increase it.  Over time, your ears
    adapt to the volume level, so a volume level that does not cause
    discomfort might still damage your hearing.

CONNECTING AN EXTERNAL AMPLIFIER

You can increase the keyboard's sound output by connecting an optional
external amplifier to the keyboard and connecting speakers to the
amplifier.

To connect an external amplifier to your keyboard, use a connection cable
with a 1/4-inch stereo plug.  Insert the cable's plug into the keyboard's
PHONES/OUT-PUT jack and connect the other end of the cable to the
amplifier's input jack(s) (AUX IN or TAPE IN).

Your local Radio Shack store sells a full line of amplifiers, speakers,
and connection cables.

USING THE MUSIC STAND

Insert the supplied music stand into the holes on the top rear of the
keyboard.

USING MIDI

What is MIDI?

MIDI stands for "Musical Instrument Digital Interface."  You can connect
your keyboard to other MIDI-equipped musical instruments or devices, such
as synthesizers, drum machines, sequencers, and even personal computers.
You need MIDI cables (not supplied) for the connection.

Making the Connections

To "talk" or "listen" to other musical instruments or devices, turn off
both units and follow these steps.

1.  Connect the Concertmate-1000's MIDI OUT terminal to another MIDI
    instrument's MIDI IN terminal using a MIDI cable.  Or, connect the
    Concertmate- 1000's MIDI IN terminal to another MIDI instrument's MIDI
    OUT (or MIDI THRU) terminal.

2.  Set the MIDI channel on both the Concertmate-1000 and the connected
    MIDI instrument to the same channel.

    To set the Concertmate-1000's MIDI channel, press and hold down SOUND
    0, turn on the keyboard and press TEMPO DOWN ARROW or UP ARROW until
    the display shows the desired MIDI channel.  The same MIDI channel is
    applied to both transmission and reception.  Release SOUND 0 after
    you select the channel.

3.  Turn on the other instrument.  If you connected the instrument to the
    MIDI OUT terminal, the instrument automatically plays the same notes
    that you play on the Concertmate-1000.  If you connected the
    instrument to the MIDI IN terminal, the Concertmate-1000
    automatically plays the same notes that you play on the instrument.

Sending/Receiving Information

You can send/receive the following information through the Concertmate-
1000's MIDI terminals.  For details on the MIDI functions, see the "MIDI
Implementation Chart."

Which Keys are Pressed/Released - This information is sent/received
                                  regardless of the position of CHORD.
                                  However, we recommend you set CHORD to
                                  OFF when you use MIDI.

                       How Loud - If the TOUCH RESPONSE function is set to
                                  off, the keyboard still sends how loud a
                                  note sounds, but does not receive any
                                  variation in how loud a note sounds.

                    Tone change - The tone on the Concertmate-1000 is not
                                  necessarily the same as the tone on the
                                  other keyboard.

           Sustain Pedal On/Off - This information is sent/received if you
                                  connected an optional sustain pedal to
                                  the Concertmate-1000's SUSTAIN jack.
                                  (See "Connecting a Sustain Pedal").

                   Pitch Change - The Concertmate-1000 does not send this
                                  signal, but can receive and change the
                                  pitch.

The auto-accompaniment data, the demonstration tune performance data, and
the melody in the memory cannot be sent as MIDI data.

Note about the MIDI Implementation Chart

An o in the chart means that the Concertmate-1000 has this feature, x
means it does not have this feature.  The following notes explain what the
Concertmate-1000 can do.

                  Basic Channel - MIDI uses up to 16 channels to exchange
                                  data.  As in a TV broadcast, different
                                  channels send different information.

                           Mode - The chart says Mode 3 is OMNI OFF, POLY.
                                  This means the Concertmate-1000
                                  sends/receives polyphonic data on only
                                  one channel at a time.

                    Note Number - This number represents each key of the
                                  keyboard.  The lowest number (0) is five
                                  octaves below middle C.  Since the
                                  Concertmate 1000's lowest note is two
                                  octaves below middle C and the highest
                                  is three octaves above middle C, your
                                  keyboard can send a note number between
                                  36 and 96.  It can receive all 0 through
                                  127 note numbers, so those keys outside
                                  the concertmate-1000's key range are
                                  interpreted as notes inside the key
                                  range.

                       Velocity - This number shows how fast the key was
                                  pressed, or how loud the note should
                                  sound.  1 is the lowest velocity,
                                  pianissimo; 127 is the loudest,
                                  fortissimo.  0 means the key is
                                  released.

                                  '9n' means that the Note On message  is
                                  9 hexadecimal, n is the channel number.

                                  For example, if you select Channel 16
                                  and press Key D in mezzo-piano, 9E (E is
                                  15 in hexadecimal ... note that Channel
                                  1 is 0 in MIDI data) is first sent from
                                  MIDI OUT, then 3D (decimal 62) is sent
                                  as the key number, finally 21 (decimal
                                  33) is sent as velocity.

                   Pitch Bender - The Concertmate-1000 does not send pitch
                                  bending signals but can receive and
                                  change pitch.  The amount of "bend" is
                                  not necessarily the same as the master
                                  instrument you use.  Before actually
                                  playing, try bending pitch to match the
                                  range.  Normally MIDI uses two bytes of
                                  data to send bend "steps," but the
                                  Concertmate-1000 receives only the upper
                                  bytes.

                 Control Change - This feature sends information on
                                  various controllers (switches, pedals,
                                  levers, and so on) with each having its
                                  own number.  The Concertmate-1000
                                  sends/receives only No. 64, the sustain
                                  pedal.  To send the sustain pedal
                                  information, you need an optional
                                  sustain pedal connected to the
                                  Concertmate-1000's SUSTAIN jack.

                 Program Change - This feature changes the preset tones.
                                  Since the Concertmate-1000 has 100 tones
                                  numbered 00 through 99, it can
                                  send/receive within this range.  Each
                                  tone number corresponds to the program
                                  number 0 through 99.

(br-9/19/94)