~Jungle Strike (More)

A few tips and a few personal comments, contributed by Kevin Gorasia.


When you're going down to the end of the map at high speed and the 
helicopter is right in your path quickly press right and when you're 
near the middle of the helicopter press left you will go back to the 
path you were originaly on, and even better the enemy heli will not 
fire any missiles at you because it will be too busy turning round 
to get an aim.  While it is turning round you will be zooming past 
it and will be at least a mile away before it gets round to firing.

Also it seems that your Apache is more manouverable then the enemy 
apaches.  I don't know why, but they just are.

To dodge missiles when you're approaching an enemy heli approach in 
a zig-zag pattern which is done by pressing left & right continousely
and at the same time when you're close enough fire a couple of Hydras
that will destroy the heli to smitherines.

Also I do not know why Jungle Strike was rated so poor (64%). In a 
review it said that the heli could not me manuvered properly, but 
when I played it (remember I am a complete novice).  I managed to 
do quite a lot of fancy manouveres.  One of which is described above.

Also the FMV is bad, but now that bad.  I mean Desert Strike didn't 
have any FMV and so it means that it is Gremlins first try to 
produce with FMV (Full-Motion-Video) and I think they have done 
quite well.  Don't get me wrong there has been better FMV done in a 
few games.  The reviewer didn't rate the game by the companies own 
standards, but by the standards set by others.  (Top viedo-Game 
publishers).  To finish off Gremlin should get at least some Credit.
I wouldn't of written whis review and a few tips if I thought that 
it didn't deserve it, by the way I would of felt much better if 
Jungle Strike when it was reviewed scored at least 75%+.
                                                       
                                               (Kevin Gorasia)
